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Player Archetypes
For the different types of players in Big Time, we made sure that we built the economy in a way that would be very inclusive to all types of players.

Examples of player archetypes in Big Time.
Archetype | Goal | Path |
---|---|---|
Free-to-play players | leveling up & Clearing content | Engage with non-exclusive game content with no power disadvantages |
Cosmetic Collectible Collectors | Acquire a vast collection of cosmetic collectibles | Buys cosmetic collectibles from the marketplace and engages with exclusive portals |
$TIME Farmers | Supply the ecosystem with $TIME tokens | Levels up to access the highest difficulty content to acquire more $TIME tokens |
Utility Collectible Owners | Supply the ecosystem with craftable cosmetic collectibles and hourglass services | Engage with the Open Loot market and seasonal events to maximize their production efficiency |
Whether you're a free to play player who only looks forward to exploring new gameplay content. Or if you're a Cosmetic collector, looking to showcase your awesome collection wherever you go within Big Time, everyone has a place in Big Time and everyone should have a joyful experience within our game without needing to pay a dime.
Last modified 2mo ago