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The issuance amounts in the table below are immutable and will never change.
SPACE Max Issuance by Rarity and Size.
Connecting a SPACE to your Personal Metaverse.
Connecting multiple SPACEs to one another.
To connect two SPACES, an Entrance needs to be attached to an Exit.
Connecting SPACEs requires an Exit to be connected to an Entrance.
More Exits also means more Utility Collectibles that can be connected.
The number of Exits depends on the SPACE Rarity and size.
SPACE Size determines number of Exits.
Exits by SPACE Rarity and Size.
Eligibility of Utility Collectible attachment given a SPACE Rarity.
Decoration Collectibles Attachment given SPACE Rarity.
Cracked Hourglass Drop Rate Given SPACE Rarity.
SPACE comes with a different internal configuration that determines:
- The placement of area-specific features
- The locations of the Exits
- The theme of each SPACE (e.g. Egyptian, Arthurian, etc.)
SPACE comes “Wrapped ”. Players know the rarity and size of their wrapped SPACE, but do not know the internal configuration or theme until it is "Unwrapped". Once a SPACE is unwrapped the internal configuration is Permanent.
Process of unwrapping SPACEs.
Renting is an important part of the Big Time economy, and we will release more information on Renting in the future.
Key things we want to achieve with the Renting System: