> For the complete documentation index, see [llms.txt](https://wiki.bigtime.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.bigtime.gg/big-time-economy/economy-components/cosmetic-collectibles/non-craftable-cosmetic-collectibles.md).

# Non-Craftable Cosmetic Collectibles

**Non-Craftable Cosmetic Collectibles** are a type of [**Cosmetic Collectibles**](/big-time-economy/economy-components/cosmetic-collectibles.md) that can be acquired from random in-game drops.

## **Max Issuance & Rarity**

### **Max Issuances**

#### Weapons and Armors

| Rarity       | Max Supply |
| ------------ | ---------- |
| Common       | 5,000      |
| Uncommon     | 2,000      |
| Rare         | 1,500      |
| Epic         | 800        |
| Legendary    | 500        |
| Mythic       | 200        |
| Exalted      | 100        |
| Exotic       | 50         |
| Transcendent | 10         |
| Unique       | 1          |

#### Decorations

| Rarity       | Max Supply |
| ------------ | ---------- |
| Common       | 25,000     |
| Uncommon     | 10,000     |
| Rare         | 7,500      |
| Epic         | 4,000      |
| Legendary    | 2,500      |
| Mythic       | 1,000      |
| Exalted      | 500        |
| Exotic       | 250        |
| Transcendent | 50         |
| Unique       | 1          |

#### Titles, VFX, Emotes

| Rarity       | Max Supply |
| ------------ | ---------- |
| Common       | 15,000     |
| Uncommon     | 6,000      |
| Rare         | 4,500      |
| Epic         | 2,500      |
| Legendary    | 1,500      |
| Mythic       | 600        |
| Exalted      | 300        |
| Exotic       | 150        |
| Transcendent | 30         |
| Unique       | 1          |

{% hint style="info" %}
**Legacy Max Supply Values**

Cosmetic Collectibles that were added to the game in the initial patches will have a different max supply value.
{% endhint %}

### **Rarity**

**Non-Craftable Cosmetic Collectibles** have ten Rarity tiers: **Common** through **Unique**. Across the different Rarity tiers, the [**Cosmetic Collectibles**](/big-time-economy/economy-components/cosmetic-collectibles.md) will have the same baseline visuals but will look significantly more impressive the higher the rarity tier is.&#x20;

## How To Acquire Craftable Cosmetic **Collectibles**

* Purchase from the [**Open Loot Marketplace**](https://openloot.com/).
* Random drop in-game for performing game actions (e.g. killing enemies, completing quests, beating dungeons, etc.)
