> For the complete documentation index, see [llms.txt](https://wiki.bigtime.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.bigtime.gg/big-time-economy/economy-components/cosmetic-collectibles/non-craftable-cosmetic-collectibles.md).

# Non-Craftable Cosmetic Collectibles

**Non-Craftable Cosmetic Collectibles** are a type of [**Cosmetic Collectibles**](/big-time-economy/economy-components/cosmetic-collectibles.md) that can be acquired from random in-game drops.

## **Max Issuance & Rarity**

### **Max Issuances**

#### Weapons and Armors

| Rarity       | Max Supply |
| ------------ | ---------- |
| Common       | 5,000      |
| Uncommon     | 2,000      |
| Rare         | 1,500      |
| Epic         | 800        |
| Legendary    | 500        |
| Mythic       | 200        |
| Exalted      | 100        |
| Exotic       | 50         |
| Transcendent | 10         |
| Unique       | 1          |

#### Decorations

| Rarity       | Max Supply |
| ------------ | ---------- |
| Common       | 25,000     |
| Uncommon     | 10,000     |
| Rare         | 7,500      |
| Epic         | 4,000      |
| Legendary    | 2,500      |
| Mythic       | 1,000      |
| Exalted      | 500        |
| Exotic       | 250        |
| Transcendent | 50         |
| Unique       | 1          |

#### Titles, VFX, Emotes

| Rarity       | Max Supply |
| ------------ | ---------- |
| Common       | 15,000     |
| Uncommon     | 6,000      |
| Rare         | 4,500      |
| Epic         | 2,500      |
| Legendary    | 1,500      |
| Mythic       | 600        |
| Exalted      | 300        |
| Exotic       | 150        |
| Transcendent | 30         |
| Unique       | 1          |

{% hint style="info" %}
**Legacy Max Supply Values**

Cosmetic Collectibles that were added to the game in the initial patches will have a different max supply value.
{% endhint %}

### **Rarity**

**Non-Craftable Cosmetic Collectibles** have ten Rarity tiers: **Common** through **Unique**. Across the different Rarity tiers, the [**Cosmetic Collectibles**](/big-time-economy/economy-components/cosmetic-collectibles.md) will have the same baseline visuals but will look significantly more impressive the higher the rarity tier is.&#x20;

## How To Acquire Craftable Cosmetic **Collectibles**

* Purchase from the [**Open Loot Marketplace**](https://openloot.com/).
* Random drop in-game for performing game actions (e.g. killing enemies, completing quests, beating dungeons, etc.)


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://wiki.bigtime.gg/big-time-economy/economy-components/cosmetic-collectibles/non-craftable-cosmetic-collectibles.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
