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Time Wardens

Time Warden Actions Overview.

Time Wardens Max Issuance by Rarity and Type.
The issuance amounts in the table above are immutable and will never change.
Time Wardens have ten rarity tiers: Common through Unique. A Time Warden can only Craft, Upgrade, or Recharge Hourglasses equal to its rarity tier but with Bonus Rolls, they can craft up to two rarity tiers higher.
For example, a Legendary Time Warden will be able to craft Common, Uncommon, Rare, Epic, and Legendary Hourglasses.
There are four types of Time Wardens, each type has a Special Bonus and a Collective.
Time Warden Type | Collective | Specialization |
---|---|---|
Time Warden of Brilliance | 🔴Light Hammer / 🔵Steady Anvil | Recharging Hourglass |
Time Warden of Prosperity | 🔵Steady Anvil / 🟢Four-leaf Clover | Crafting Hourglass |
Time Warden of Expedience | 🟢Four-leaf Clover / 🔴Light Hammer | Recharging Hourglass + Crafting Hourglass (50%) |
Time Warden of Ascendancy | 🌈Prismatic Radiance | Recharging Hourglass + Crafting Hourglass (100%) |
Note: Assigned to specialization are subject to change and are not finalized.
Each Specialization increases the Speed of a particular Crafting Action. The Specialization's extra speed depends on the rarity, and generally, single specializations would have faster speed compared to multiple specializations with the exception of the Rainbow colors.
Each Collective will have a specific group bonus plus it would be used to unlock the Workshop Collective Set Bonus which looks into the Workshops that are set up within one SPACE.
Note that the 🌈Prismatic Radiance collective would allow players to select between the three basic collectives and only the selected color would be active.
Time Wardens are special since besides the 🌈Prismatic Radiance collective, the other types have Dual Collectives, which allows the player to select one out of those two collectives.
Collective | Group Type Bonus |
---|---|
🔴Light Hammer / 🔵Steady Anvil | 5% Faster Crafting & Recharging
5% Less Time Crystals Cost |
🔵Steady Anvil / 🟢Four-leaf Clover | Get 1 Extra Bonus Roll Slot
5% Less Time Crystals Cost |
🟢Four-leaf Clover / 🔴Light Hammer | 5% Faster Crafting & Recharging
Get 1 Extra Bonus Roll Slot |
🌈Prismatic Radiance | All of the above |
Note: Group Type Bonuses are subject to change for balancing reasons.

Time Warden Hourglass Crafting example. (Values are for illustration purpose only)
Time Wardens can upgrade an Hourglass to its next Rarity Tier by using Time Crystals and x3 Hourglasses of the Rarity to be upgraded.

Time Warden Hourglass Upgrading example. (Values are for illustration purpose only)
Note that the crafted hourglass would be empty and will need to be recharged before it can be equipped to generate $BIGTIME Tokens.
Rarity | Previous Rarity | Time Crystals | Duration (D) |
---|---|---|---|
Common | 0 | 150 | 1.0 |
Uncommon | 3 | 300 | 1.5 |
Rare | 3 | 600 | 2.0 |
Epic | 3 | 900 | 2.5 |
Legendary | 3 | 1,500 | 3.0 |
Mythic | 3 | 3,000 | 3.5 |
Exalted | 3 | 6,000 | 4.0 |
Exotic | 3 | 15,000 | 5.0 |
Transcendent | 3 | 45,000 | 6.0 |
Unique | 3 | 100,000 | 7.0 |
Note: Values in the table above are subject to change for balancing reasons.

In-game UI Example. (Crafting Hourglass)
Hourglasses will run out of sand over time when equipped and need to be Recharged by a Time Warden by using Time Crystals.

Time Warden Hourglass Recharging example. (Values are for illustration purpose only)

In-game UI Example. (Recharging Hourglass)
Recharge Type | Active Time (M) | Time Crystal Cost | Recharge Duration (D) |
---|---|---|---|
Short Recharge | 120 | 50 | 0.5 |
Medium Recharge | 720 | 250 | 2.5 |
Long Recharge | 2880 | 800 | 8 |
Note: Values in the table above are subject to change for balancing reasons.
Recharging, Crafting, and Upgrading actions will almost always require Time to be completed and unlike the Forge and Armory Crafting Actions, players won't be able to Speed Up any Hourglass Crafting but will be able to speed up Recharging and Dismantling Crafting Action with Time Crystals.
Players who have a surplus of Cracked Hourglasses will have the option to Dismantle them and get a portion of the $BIGTIME tokens they could have gotten if they used up their active time killing monsters.
This action is specifically designed for players who either have a lot of SPACE and there for a lot of Cracked Hourglasses or for players who already have a full rotation of high rarity Hourglasses and therefore don't have the time to playout the Cracked Hourglasses.
Dismantle will cost a small amount of Time Crystals and will take 3 hours to be completed. The amount of $BIGTIME gained depends on the quality of the Cracked Hourglass.
Cracked Hourglass Rarity
The rarity of the Time Warden will not have a restriction on which cracked hourglass can be dismantled, meaning any Time Warden rarity can dismantle all cracked hourglasses.
Note: This feature is still under development and is subject to significant changes.
A Time Warden can Level Up to gain better Crafting Stats.

Steps to Level Up a Utility Collectible. (Values are for illustration purpose only)
To level up a Time Warden, a player needs to earn the required amount of Time Warden EXP, which is earned through actions such as Crafting, Upgrading, and Recharging Hourglasses.
Once the Time Warden has the required amount of EXP, players can spend Time Crystals to level it up, which happens instantly.
- 1.Increases the Crafting, Upgrading, and Recharging efficiency depending on the type of Time Warden.
- 2.Unlocks additional Bonus Roll slots.
- 3.Unlocks special Bonus Roll benefits.
A Time Warden's Max Level depends on its Rarity, the more Rare it is, the higher its Max Level.
Rarity | Max Level |
---|---|
Common | 10 |
Uncommon | 15 |
Rare | 20 |
Epic | 25 |
Legendary | 30 |
Mythic | 35 |
Exalted | 40 |
Exotic | 45 |
Transcendent | 50 |
Unique | 60 |
Bonus Rolls are optional actions the player can take to increase the output of their Crafting Action.

Bonus Roll example. (Values are for illustration purpose only)
Steps when Bonus Rolling:
- Whenever a player initiates a Crafting Action with the Time Warden, they will have the option to Bonus Roll.
- Then they can decide on which of the Crafting Bonuses they want to "Lock in" before the roll again, hoping to fill all the slots with the perfect set of Crafting Bonuses in all of the slots.

Before and After Bonus roll Example.
The Number of Slots depends on the Time Warden Level and the chances for better Crafting Bonuses depend on the Time Warden Rarity.
Utility Collectible Level | Slots Available |
---|---|
1 | 2 |
10 | 3 |
20 | 4 |
30 | 5 |
40 | 6 |
50 | 7 |
60 | 8 |
Here are some examples of the Crafting Bonuses:
- Extra output: Increase the number of output by 1. (Get 2 Cosmetic Collectibles instead of 1)
- Skip Rarity Tier: Increase the rarity of the Cosmetic Collectible output by 1 tier. (ex: common > uncommon)
- 25% faster: Decrease the duration of the crafting action by 25%.
- Quad Right: Boosts the effect of the bonus slot to the right by 4 times.
And many more...
Bonus Type Pool
Not all bonuses are available for all the crafting recipes, for example, skipping a rarity bonus would not be in the pool of possible bonuses when crafting a transcendent rarity collectible.
The pool of possible bonuses is dependent on the recipe being crafted as well as the rarity of the Utility Collectible (Forge, Armory, Time Warden)
Last modified 1mo ago